No se si será de ayuda:
http://forums.adobe.com/thread/707230?decorator=print&displayFullThread=true
en la segunda respuesta:
I did some empirical tests in After Effects CS5 and found that 920x300 @ 30fps is within the limits and of H.264 Baseline 3.0 so you shouldn't have any problem with that frame size/frame rate combo (or a slower rate). However, the Output Module dialog does show a constraint warning the first time you OK the H.264 settings. If you OK the Output Module settings dialog and reopen it the warning will go away. You shouldn't see it again unless you reset your preferences. (This erroneous warning is of course a bug, which I have filed. Thanks for bringing it up.)
If you're not using After Effects CS5, please let us know which version you're using and what indication you're given that the render won't work. (ie., What error message do you get or how does the render otherwise fail?) Not that the H.264 limits are any different, but how you get there may be.
Lo dicho, no se si van por ahi los tiros, pero parece que es un bug del cs5, y hay que pasar de él!!!
Suerte, i salut!
http://forums.adobe.com/thread/707230?decorator=print&displayFullThread=true
en la segunda respuesta:
I did some empirical tests in After Effects CS5 and found that 920x300 @ 30fps is within the limits and of H.264 Baseline 3.0 so you shouldn't have any problem with that frame size/frame rate combo (or a slower rate). However, the Output Module dialog does show a constraint warning the first time you OK the H.264 settings. If you OK the Output Module settings dialog and reopen it the warning will go away. You shouldn't see it again unless you reset your preferences. (This erroneous warning is of course a bug, which I have filed. Thanks for bringing it up.)
If you're not using After Effects CS5, please let us know which version you're using and what indication you're given that the render won't work. (ie., What error message do you get or how does the render otherwise fail?) Not that the H.264 limits are any different, but how you get there may be.
Lo dicho, no se si van por ahi los tiros, pero parece que es un bug del cs5, y hay que pasar de él!!!
Suerte, i salut!